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2020-07-04 14:41:25 +08:00
using UnityEngine;
[AddComponentMenu("NGUI/Examples/Load Level On Click")]
public class LoadLevelOnClick : MonoBehaviour
{
public string levelName;
void OnClick ()
{
if (!string.IsNullOrEmpty(levelName))
{
Application.LoadLevel(levelName);
}
}
}