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tianrunCRM/Assets/trCRM/Scripts/xLua/XluaGenCodeConfig.cs

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2020-07-04 14:41:25 +08:00
//配置的详细介绍请看Doc下《XLua的配置.doc》
using System;
using UnityEngine;
using XLua;
using Coolape;
using System.Collections;
using System.IO;
using System.Collections.Generic;
public static class XluaGenCodeConfig
{
//lua中要使用到C#库的配置比如C#标准库或者Unity API第三方库等。
[LuaCallCSharp]
public static System.Collections.Generic.List<Type> LuaCallCSharp = new System.Collections.Generic.List<Type>() {
typeof(System.Object),
typeof(UnityEngine.Object),
typeof(Vector2),
typeof(Vector3),
typeof(Vector4),
typeof(Rect),
typeof(Quaternion),
typeof(Color),
typeof(Ray),
typeof(Ray2D),
typeof(Bounds),
typeof(Time),
typeof(GameObject),
typeof(Component),
typeof(Behaviour),
typeof(Transform),
typeof(Resources),
typeof(TextAsset),
typeof(Keyframe),
typeof(AnimationCurve),
typeof(AnimationClip),
typeof(MonoBehaviour),
typeof(ParticleSystem),
typeof(SkinnedMeshRenderer),
typeof(Renderer),
//typeof(WWW),
typeof(System.Collections.Generic.List<int>),
typeof(Action<string>),
typeof(UnityEngine.Debug),
typeof(Hashtable),
typeof(ArrayList),
typeof(Queue),
typeof(Stack),
typeof(GC),
typeof(File),
typeof(Directory),
typeof(Application),
typeof(SystemInfo),
typeof(RaycastHit),
typeof(System.IO.Path),
typeof(System.IO.MemoryStream),
typeof(Screen),
typeof(PlayerPrefs),
typeof(Shader),
//NGUI
typeof(UIRoot),
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typeof(UIPanel),
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typeof(UICamera),
typeof(Localization),
typeof(NGUITools),
typeof(UIRect),
typeof(UIWidget),
typeof(UIWidgetContainer),
typeof(UILabel),
typeof(UIToggle),
typeof(UIBasicSprite),
typeof(UITexture),
typeof(UISprite),
typeof(UIProgressBar),
typeof(UISlider),
typeof(UIGrid),
typeof(UITable),
typeof(UIInput),
typeof(UIScrollView),
typeof(UITweener),
typeof(TweenWidth),
typeof(TweenRotation),
typeof(TweenPosition),
typeof(TweenScale),
typeof(TweenAlpha),
typeof(UICenterOnChild),
typeof(UIAtlas),
typeof(UILocalize),
typeof(UIPlayTween),
typeof(UIRect.AnchorPoint),
typeof(UIButton),
typeof(UIPopupList),
//Coolape
typeof(CLAssetsManager),
typeof(CLAssetsPoolBase<UnityEngine.Object>),
typeof(B2InputStream),
typeof(B2OutputStream),
typeof(CLBulletBase),
typeof(CLBulletPool),
typeof(CLEffect),
typeof(CLEffectPool),
typeof(CLMaterialPool),
typeof(CLRolePool),
typeof(CLSoundPool),
typeof(CLSharedAssets),
typeof(CLSharedAssets.CLMaterialInfor),
typeof(CLTexturePool),
typeof(CLThingsPool),
typeof(CLBaseLua),
typeof(CLBehaviour4Lua),
typeof(CLUtlLua),
typeof(CLMainBase),
typeof(Net),
typeof(Net.NetWorkType),
typeof(CLCfgBase),
typeof(CLPathCfg),
typeof(CLVerManager),
typeof(CLAssetType),
typeof(CLRoleAction),
typeof(CLRoleAvata),
typeof(CLUnit),
typeof(ColorEx),
typeof(BlockWordsTrie),
typeof(DateEx),
typeof(FileEx),
typeof(HttpEx),
typeof(JSON),
typeof(ListEx),
typeof(MapEx),
typeof(MyMainCamera),
typeof(MyTween),
typeof(NewList),
typeof(NewMap),
typeof(SoundEx),
typeof(NumEx),
typeof(ObjPool),
typeof(PStr),
typeof(SScreenShakes),
typeof(StrEx),
typeof(Utl),
typeof(WWWEx),
typeof(ZipEx),
typeof(XXTEA),
typeof(CLButtonMsgLua),
typeof(CLJoystick),
typeof(CLUIDrag4World),
typeof(CLUILoopGrid),
typeof(CLUILoopTable),
// typeof(CLUILoopGrid2),
typeof(CLUIPlaySound),
typeof(TweenSpriteFill),
typeof(UIDragPage4Lua),
typeof(UIDragPageContents),
typeof(UIGridPage),
typeof(UIMoveToCell),
typeof(UISlicedSprite),
typeof(CLAlert),
typeof(CLCellBase),
typeof(CLCellLua),
typeof(CLPanelBase),
typeof(CLPanelLua),
typeof(CLPanelManager),
typeof(CLPanelMask4Panel),
typeof(CLPBackplate),
typeof(CLUIInit),
typeof(CLUIOtherObjPool),
typeof(CLUIRenderQueue),
typeof(CLUIUtl),
typeof(EffectNum),
typeof(TweenProgress),
typeof(B2Int),
typeof(AngleEx),
typeof(CLGridPoints),
typeof(CLUIFormRoot),
typeof(CLUIFormUtl),
typeof(CLUIElement),
typeof(CLUIElementDate),
typeof(CLUIElementPopList),
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typeof(InvokeEx),
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//==========================
typeof(MyMain),
typeof(MyCfg),
typeof(NativeGallery),
typeof(LBSUtl),
typeof(MyWWWTexture),
typeof(MyLocation),
typeof(MyLocation.CoorType),
typeof(AndroidStatusBar),
typeof(Uri),
typeof(Time),
typeof(Dist.SpringWebsocket.Client),
typeof(Dist.SpringWebsocket.StompFrame),
typeof(Dist.SpringWebsocket.StatusCodeEnum),
typeof(Mp3PlayerByUrl),
typeof(CLUICheckbox),
typeof(CLUIPopListPanel),
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typeof(CLUIScrollViewWithEvent),
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typeof(Client4Stomp),
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typeof(MyGallery),
typeof(NativeCamera),
typeof(MyCamera),
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};
//C#静态调用Lua的配置包括事件的原型仅可以配delegateinterface
[CSharpCallLua]
public static System.Collections.Generic.List<Type> CSharpCallLua = new System.Collections.Generic.List<Type>() {
typeof(Action),
typeof(Func<double, double, double>),
typeof(Action<string>),
typeof(Action<double>),
typeof(UnityEngine.Events.UnityAction),
typeof(Coolape.Callback),
};
//黑名单
[BlackList]
public static List<List<string>> BlackList = new List<List<string>>() {
new List<string>(){ "UnityEngine.WWW", "movie" },
new List<string>(){ "UnityEngine.Texture2D", "alphaIsTransparency" },
new List<string>(){ "UnityEngine.Security", "GetChainOfTrustValue" },
new List<string>(){ "UnityEngine.CanvasRenderer", "onRequestRebuild" },
new List<string>(){ "UnityEngine.Light", "areaSize" },
new List<string>(){ "UnityEngine.AnimatorOverrideController", "PerformOverrideClipListCleanup" },
#if !UNITY_WEBPLAYER
new List<string>(){ "UnityEngine.Application", "ExternalEval" },
#endif
new List<string>(){ "UnityEngine.GameObject", "networkView" }, //4.6.2 not support
new List<string>(){ "UnityEngine.Component", "networkView" }, //4.6.2 not support
new List<string>() {
"System.IO.FileInfo",
"GetAccessControl",
"System.Security.AccessControl.AccessControlSections"
},
new List<string>() {
"System.IO.FileInfo",
"SetAccessControl",
"System.Security.AccessControl.FileSecurity"
},
new List<string>() {
"System.IO.DirectoryInfo",
"GetAccessControl",
"System.Security.AccessControl.AccessControlSections"
},
new List<string>() {
"System.IO.DirectoryInfo",
"SetAccessControl",
"System.Security.AccessControl.DirectorySecurity"
},
new List<string>() {
"System.IO.DirectoryInfo",
"CreateSubdirectory",
"System.String",
"System.Security.AccessControl.DirectorySecurity"
},
new List<string>() {
"System.IO.DirectoryInfo",
"Create",
"System.Security.AccessControl.DirectorySecurity"
},
new List<string>() {
"System.IO.Directory",
"CreateDirectory",
"System.String",
"System.Security.AccessControl.DirectorySecurity"
},
new List<string>() {
"System.IO.Directory",
"SetAccessControl",
"System.String",
"System.Security.AccessControl.DirectorySecurity"
},
new List<string>() {
"System.IO.Directory",
"GetAccessControl",
"System.String"
},
new List<string>() {
"System.IO.Directory",
"GetAccessControl",
"System.String",
"System.Security.AccessControl.AccessControlSections"
},
new List<string>() {
"System.IO.File",
"Create",
"System.String",
"System.Int32",
"System.IO.FileOptions"
},
new List<string>() {
"System.IO.File",
"Create",
"System.String",
"System.Int32",
"System.IO.FileOptions",
"System.Security.AccessControl.FileSecurity"
},
new List<string>() {
"System.IO.File",
"GetAccessControl",
"System.String",
},
new List<string>() {
"System.IO.File",
"GetAccessControl",
"System.String",
"System.Security.AccessControl.AccessControlSections",
},
new List<string>() {
"System.IO.File",
"SetAccessControl",
"System.String",
"System.Security.AccessControl.FileSecurity",
},
new List<string>() {
"Coolape.CLUnit",
"OnDrawGizmos",
},
#if UNITY_ANDROID || UNITY_IOS
new List<string>() {
"UIInput",
"ProcessEvent",
"UnityEngine.Event",
},
#endif
new List<string>() {
"UIWidget",
"showHandlesWithMoveTool",
},
new List<string>() {
"UIWidget",
"showHandles",
},
new List<string>() {
"Coolape.PStr",
"a",
"System.Byte",
},
new List<string>() {
"Coolape.PStr",
"a",
"System.Byte[]",
},
new List<string>() {
"UnityEngine.MonoBehaviour",
"runInEditMode",
},
new List<string>() {
"Coolape.CLAssetsManager",
"debugKey",
},
new List<string>() {
"MyCfg",
"default_UID",
},
};
}