mm
This commit is contained in:
@@ -105,10 +105,10 @@ function _cell.onFinisInitFields()
|
||||
uiobjs.Table.repositionNow = true
|
||||
hideHotWheel()
|
||||
|
||||
isLoading = false
|
||||
csSelf:invoke4Lua(
|
||||
function()
|
||||
Utl.doCallback(mData.onFinish, csSelf.gameObject)
|
||||
isLoading = false
|
||||
-- 再次处理
|
||||
_cell.refresh()
|
||||
end,
|
||||
@@ -121,6 +121,8 @@ function _cell.release()
|
||||
SetActive(v.gameObject, false)
|
||||
CLUIOtherObjPool.returnObj(v.gameObject)
|
||||
end
|
||||
|
||||
isLoading = false
|
||||
fieldsObjs = {}
|
||||
count = 0
|
||||
end
|
||||
@@ -144,7 +146,7 @@ end
|
||||
|
||||
function _cell.OnDisable()
|
||||
if #(fieldsObjs) > 0 then
|
||||
printe("动态加载的字段没有释放" .. csSelf.name)
|
||||
printw("动态加载的字段没有释放" .. csSelf.name)
|
||||
end
|
||||
end
|
||||
--------------------------------------------
|
||||
|
||||
Reference in New Issue
Block a user