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@@ -998,6 +998,89 @@ public class Reporter : MonoBehaviour
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if (GUILayout.Button(clearContent, barStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2))) {
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clear();
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}
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if (GUILayout.Button(closeContent, barStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2)))
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{
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show = false;
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ReporterGUI gui = gameObject.GetComponent<ReporterGUI>();
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DestroyImmediate(gui);
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try
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{
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gameObject.SendMessage("OnHideReporter");
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}
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catch (System.Exception e)
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{
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Debug.LogException(e);
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}
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}
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string logsText = " ";
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if (collapse)
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{
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logsText += numOfCollapsedLogs;
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}
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else
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{
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logsText += numOfLogs;
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}
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string logsWarningText = " ";
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if (collapse)
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{
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logsWarningText += numOfCollapsedLogsWarning;
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}
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else
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{
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logsWarningText += numOfLogsWarning;
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}
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string logsErrorText = " ";
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if (collapse)
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{
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logsErrorText += numOfCollapsedLogsError;
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}
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else
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{
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logsErrorText += numOfLogsError;
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}
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GUILayout.BeginHorizontal((showError) ? buttonActiveStyle : nonStyle);
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if (GUILayout.Button(errorContent, nonStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2)))
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{
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showError = !showError;
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calculateCurrentLog();
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}
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if (GUILayout.Button(logsErrorText, nonStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2)))
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{
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showError = !showError;
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calculateCurrentLog();
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}
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal((showLog) ? buttonActiveStyle : barStyle);
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if (GUILayout.Button(logContent, nonStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2)))
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{
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showLog = !showLog;
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calculateCurrentLog();
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}
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if (GUILayout.Button(logsText, nonStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2)))
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{
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showLog = !showLog;
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calculateCurrentLog();
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}
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal((showWarning) ? buttonActiveStyle : barStyle);
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if (GUILayout.Button(warningContent, nonStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2)))
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{
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showWarning = !showWarning;
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calculateCurrentLog();
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}
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if (GUILayout.Button(logsWarningText, nonStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2)))
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{
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showWarning = !showWarning;
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calculateCurrentLog();
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}
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GUILayout.EndHorizontal();
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if (GUILayout.Button(collapseContent, (collapse) ? buttonActiveStyle : barStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2))) {
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collapse = !collapse;
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calculateCurrentLog();
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@@ -1058,72 +1141,6 @@ public class Reporter : MonoBehaviour
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GUILayout.FlexibleSpace();
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string logsText = " ";
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if (collapse) {
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logsText += numOfCollapsedLogs;
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}
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else {
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logsText += numOfLogs;
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}
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string logsWarningText = " ";
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if (collapse) {
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logsWarningText += numOfCollapsedLogsWarning;
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}
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else {
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logsWarningText += numOfLogsWarning;
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}
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string logsErrorText = " ";
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if (collapse) {
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logsErrorText += numOfCollapsedLogsError;
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}
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else {
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logsErrorText += numOfLogsError;
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}
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GUILayout.BeginHorizontal((showLog) ? buttonActiveStyle : barStyle);
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if (GUILayout.Button(logContent, nonStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2))) {
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showLog = !showLog;
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calculateCurrentLog();
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}
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if (GUILayout.Button(logsText, nonStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2))) {
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showLog = !showLog;
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calculateCurrentLog();
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}
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal((showWarning) ? buttonActiveStyle : barStyle);
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if (GUILayout.Button(warningContent, nonStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2))) {
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showWarning = !showWarning;
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calculateCurrentLog();
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}
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if (GUILayout.Button(logsWarningText, nonStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2))) {
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showWarning = !showWarning;
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calculateCurrentLog();
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}
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal((showError) ? buttonActiveStyle : nonStyle);
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if (GUILayout.Button(errorContent, nonStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2))) {
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showError = !showError;
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calculateCurrentLog();
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}
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if (GUILayout.Button(logsErrorText, nonStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2))) {
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showError = !showError;
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calculateCurrentLog();
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}
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GUILayout.EndHorizontal();
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if (GUILayout.Button(closeContent, barStyle, GUILayout.Width(size.x * 2), GUILayout.Height(size.y * 2))) {
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show = false;
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ReporterGUI gui = gameObject.GetComponent<ReporterGUI>();
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DestroyImmediate(gui);
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try {
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gameObject.SendMessage("OnHideReporter");
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}
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catch (System.Exception e) {
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Debug.LogException(e);
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}
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}
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GUILayout.EndHorizontal();
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