This commit is contained in:
2020-08-01 17:55:18 +08:00
parent 29a8a1dae3
commit 4435098171
160 changed files with 21247 additions and 2405 deletions

View File

@@ -1,6 +1,7 @@
---@class _ParamCellImage
---@field path string
---@field onDelete function
---@field uploadInfor table
-- xx单元
local _cell = {}
@@ -10,6 +11,7 @@ local transform = nil
---@type _ParamCellImage
local mData = nil
local uiobjs = {}
local www
-- 初始化,只调用一次
function _cell.init(csObj)
@@ -17,6 +19,10 @@ function _cell.init(csObj)
transform = csSelf.transform
---@type UITexture
uiobjs.texture = csSelf:GetComponent("UITexture")
uiobjs.SpriteProgress = getCC(transform, "SpriteProgress", "UISprite")
uiobjs.LabelPersent = getCC(uiobjs.SpriteProgress.transform, "LabelPersent", "UILabel")
uiobjs.Failed = getChild(transform, "Failed")
uiobjs.success = getChild(transform, "success")
end
-- 显示,
@@ -29,12 +35,51 @@ function _cell.show(go, data)
else
url = mData.path
end
print(url)
if uiobjs.texture.mainTexture and uiobjs.texture.mainTexture.name == mData.path then
else
_cell.release()
DBTextures.getByUrl(url, _cell.onGetTextue, mData.path)
end
SetActive(uiobjs.success.gameObject, false)
_cell.upload()
end
function _cell.upload()
SetActive(uiobjs.Failed.gameObject, false)
www =
DBTextures.upload(
mData.path,
DBOrder.getUploadPath(),
function(content)
www = nil
SetActive(uiobjs.SpriteProgress.gameObject, false)
if content and content.success then
mData.uploadInfor = content.result
SetActive(uiobjs.success.gameObject, true)
else
-- 显示重传按钮
SetActive(uiobjs.Failed.gameObject, true)
local msg = content and content.message or "上传失败"
MyUtl.toastW(msg)
end
end
)
_cell.refreshProgress()
end
function _cell.refreshProgress()
if www == nil then
SetActive(uiobjs.SpriteProgress.gameObject, false)
return
end
SetActive(uiobjs.SpriteProgress.gameObject, true)
local progressVal = www.uploadProgress or 0 -- downloadProgress uploadProgress
uiobjs.LabelPersent.text = PStr.b():a(math.floor(progressVal * 100)):a("%"):e()
uiobjs.SpriteProgress.fillAmount = progressVal
csSelf:invoke4Lua(_cell.refreshProgress, 0.1)
end
function _cell.onGetTextue(content, orgs)
@@ -61,7 +106,12 @@ end
function _cell.uiEventDelegate(go)
if go.name == "ButtonDel" then
csSelf:cancelInvoke4Lua(_cell.refreshProgress)
DBTextures.cancelUpload(mData.path, DBOrder.getUploadPath())
www = nil
Utl.doCallback(mData.onDelete, mData)
elseif go.name == "ButtonReload" then
_cell.upload()
end
end