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@@ -8,6 +8,8 @@ local _TopHeight_ = 132
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local _BottomHeight_ = 147
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local _ContentRect
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local _sizeAdjust
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---@return UnityEngine.Vector4
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MyUtl.getUIContent = function(panel, top, bottom, forceCal)
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-- if _ContentRect and (not forceCal) then
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-- return _ContentRect
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