2020-07-08
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@@ -3,7 +3,6 @@ using System.Collections.Generic;
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using UnityEngine;
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using Coolape;
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[ExecuteInEditMode]
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public class CLUIScrollViewWithEvent : UIScrollView
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{
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public CLUILoopGrid loopGrid;
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@@ -54,7 +53,6 @@ public class CLUIScrollViewWithEvent : UIScrollView
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public void onShowHeadList(GameObject go)
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{
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Debug.LogError("onShowHeadList");
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isShowHead = true;
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if (isPress)
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{
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@@ -63,7 +61,6 @@ public class CLUIScrollViewWithEvent : UIScrollView
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}
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public void onHideHeadList(GameObject go)
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{
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Debug.LogError("onHideHeadList");
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isShowHead = false;
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}
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