add
This commit is contained in:
@@ -0,0 +1,73 @@
|
||||
//----------------------------------------------
|
||||
// NGUI: Next-Gen UI kit
|
||||
// Copyright © 2011-2015 Tasharen Entertainment
|
||||
//----------------------------------------------
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// Simple example script of how a button can be scaled visibly when the mouse hovers over it or it gets pressed.
|
||||
/// </summary>
|
||||
|
||||
[AddComponentMenu("NGUI/Interaction/Button Scale")]
|
||||
public class UIButtonScale : MonoBehaviour
|
||||
{
|
||||
public Transform tweenTarget;
|
||||
public Vector3 hover = new Vector3(1.1f, 1.1f, 1.1f);
|
||||
public Vector3 pressed = new Vector3(1.05f, 1.05f, 1.05f);
|
||||
public float duration = 0.2f;
|
||||
|
||||
Vector3 mScale;
|
||||
bool mStarted = false;
|
||||
|
||||
void Start ()
|
||||
{
|
||||
if (!mStarted)
|
||||
{
|
||||
mStarted = true;
|
||||
if (tweenTarget == null) tweenTarget = transform;
|
||||
mScale = tweenTarget.localScale;
|
||||
}
|
||||
}
|
||||
|
||||
void OnEnable () { if (mStarted) OnHover(UICamera.IsHighlighted(gameObject)); }
|
||||
|
||||
void OnDisable ()
|
||||
{
|
||||
if (mStarted && tweenTarget != null)
|
||||
{
|
||||
TweenScale tc = tweenTarget.GetComponent<TweenScale>();
|
||||
|
||||
if (tc != null)
|
||||
{
|
||||
tc.value = mScale;
|
||||
tc.enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OnPress (bool isPressed)
|
||||
{
|
||||
if (enabled)
|
||||
{
|
||||
if (!mStarted) Start();
|
||||
TweenScale.Begin(tweenTarget.gameObject, duration, isPressed ? Vector3.Scale(mScale, pressed) :
|
||||
(UICamera.IsHighlighted(gameObject) ? Vector3.Scale(mScale, hover) : mScale)).method = UITweener.Method.EaseInOut;
|
||||
}
|
||||
}
|
||||
|
||||
void OnHover (bool isOver)
|
||||
{
|
||||
if (enabled)
|
||||
{
|
||||
if (!mStarted) Start();
|
||||
TweenScale.Begin(tweenTarget.gameObject, duration, isOver ? Vector3.Scale(mScale, hover) : mScale).method = UITweener.Method.EaseInOut;
|
||||
}
|
||||
}
|
||||
|
||||
void OnSelect (bool isSelected)
|
||||
{
|
||||
if (enabled && (!isSelected || UICamera.currentScheme == UICamera.ControlScheme.Controller))
|
||||
OnHover(isSelected);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user