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//----------------------------------------------
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// NGUI: Next-Gen UI kit
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// Copyright © 2011-2015 Tasharen Entertainment
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//----------------------------------------------
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using UnityEngine;
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/// <summary>
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/// Tween the widget's size.
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/// </summary>
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[RequireComponent(typeof(UIWidget))]
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[AddComponentMenu("NGUI/Tween/Tween Width")]
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public class TweenWidth : UITweener
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{
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public int from = 100;
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public int to = 100;
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public bool updateTable = false;
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UIWidget mWidget;
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UITable mTable;
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public UIWidget cachedWidget { get { if (mWidget == null) mWidget = GetComponent<UIWidget>(); return mWidget; } }
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[System.Obsolete("Use 'value' instead")]
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public int width { get { return this.value; } set { this.value = value; } }
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/// <summary>
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/// Tween's current value.
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/// </summary>
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public int value { get { return cachedWidget.width; } set { cachedWidget.width = value; } }
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/// <summary>
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/// Tween the value.
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/// </summary>
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protected override void OnUpdate (float factor, bool isFinished)
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{
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value = Mathf.RoundToInt(from * (1f - factor) + to * factor);
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if (updateTable)
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{
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if (mTable == null)
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{
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mTable = NGUITools.FindInParents<UITable>(gameObject);
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if (mTable == null) { updateTable = false; return; }
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}
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mTable.repositionNow = true;
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}
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}
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/// <summary>
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/// Start the tweening operation.
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/// </summary>
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static public TweenWidth Begin (UIWidget widget, float duration, int width)
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{
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TweenWidth comp = UITweener.Begin<TweenWidth>(widget.gameObject, duration);
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comp.from = widget.width;
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comp.to = width;
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if (duration <= 0f)
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{
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comp.Sample(1f, true);
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comp.enabled = false;
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}
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return comp;
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}
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[ContextMenu("Set 'From' to current value")]
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public override void SetStartToCurrentValue () { from = value; }
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[ContextMenu("Set 'To' to current value")]
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public override void SetEndToCurrentValue () { to = value; }
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[ContextMenu("Assume value of 'From'")]
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void SetCurrentValueToStart () { value = from; }
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[ContextMenu("Assume value of 'To'")]
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void SetCurrentValueToEnd () { value = to; }
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}
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