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//----------------------------------------------
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// NGUI: Next-Gen UI kit
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// Copyright © 2011-2015 Tasharen Entertainment
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//----------------------------------------------
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using UnityEngine;
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/// <summary>
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/// Convenience script that resizes the camera's orthographic size to match the screen size.
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/// This script can be used to create pixel-perfect UI, however it's usually more convenient
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/// to create the UI that stays proportional as the screen scales. If that is what you
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/// want, you don't need this script (or at least don't need it to be active).
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/// </summary>
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[ExecuteInEditMode]
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[RequireComponent(typeof(Camera))]
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[AddComponentMenu("NGUI/UI/Orthographic Camera")]
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public class UIOrthoCamera : MonoBehaviour
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{
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Camera mCam;
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Transform mTrans;
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void Start ()
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{
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mCam = GetComponent<Camera>();
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mTrans = transform;
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mCam.orthographic = true;
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}
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void Update ()
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{
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float y0 = mCam.rect.yMin * Screen.height;
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float y1 = mCam.rect.yMax * Screen.height;
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float size = (y1 - y0) * 0.5f * mTrans.lossyScale.y;
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if (!Mathf.Approximately(mCam.orthographicSize, size)) mCam.orthographicSize = size;
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}
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}
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