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57
Assets/CoolapeFrame/Scripts/ui/NguiExtend/UIDragPage4Lua.cs
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57
Assets/CoolapeFrame/Scripts/ui/NguiExtend/UIDragPage4Lua.cs
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/*
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********************************************************************************
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*Copyright(C),coolae.net
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*Author: wangkaiyuan
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*Version: 2.0
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*Date: 2017-01-09
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*Description: 拖动滑动一页,比如可以用在关卡地图页面,绑定lua
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*Others:
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*History:
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*********************************************************************************
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*/
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using UnityEngine;
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using System.Collections;
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using XLua;
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namespace Coolape
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{
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[RequireComponent (typeof(CLCellLua))]
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public class UIDragPage4Lua : UIDragPageContents
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{
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public CLCellLua uiLua;
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bool isFinishInit = false;
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LuaFunction lfInit = null;
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LuaFunction lfrefresh = null;
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LuaFunction lfrefreshCurrent = null;
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public override void init (object obj, int index)
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{
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if (!isFinishInit) {
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isFinishInit = true;
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if (uiLua != null) {
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uiLua.setLua ();
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lfInit = uiLua.getLuaFunction ("init");
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lfrefresh = uiLua.getLuaFunction ("refresh");
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lfrefreshCurrent = uiLua.getLuaFunction ("refreshCurrent");
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}
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if (lfInit != null) {
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uiLua.call(lfInit, uiLua);
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}
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}
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if (lfrefresh != null) {
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uiLua.call (lfrefresh, obj, index);
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}
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}
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public override void refreshCurrent (int pageIndex, object obj)
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{
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init (obj, pageIndex);
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if (lfrefreshCurrent != null) {
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uiLua.call (lfrefreshCurrent, pageIndex, obj);
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}
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}
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}
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}
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