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38
Assets/BestHTTP/SecureProtocol/asn1/LimitedInputStream.cs
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38
Assets/BestHTTP/SecureProtocol/asn1/LimitedInputStream.cs
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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
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using System.IO;
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using Org.BouncyCastle.Utilities.IO;
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namespace Org.BouncyCastle.Asn1
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{
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internal abstract class LimitedInputStream
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: BaseInputStream
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{
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protected readonly Stream _in;
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private int _limit;
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internal LimitedInputStream(
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Stream inStream,
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int limit)
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{
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this._in = inStream;
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this._limit = limit;
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}
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internal virtual int GetRemaining()
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{
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// TODO: maybe one day this can become more accurate
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return _limit;
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}
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protected virtual void SetParentEofDetect(bool on)
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{
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if (_in is IndefiniteLengthInputStream)
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{
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((IndefiniteLengthInputStream)_in).SetEofOn00(on);
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}
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}
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}
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}
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#endif
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