bug fix
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@@ -3531,7 +3531,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2504770935480554533}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -1, y: 0, z: 0}
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m_LocalPosition: {x: -1, y: 100, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 4162566259368932257}
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@@ -3567,14 +3567,14 @@ MonoBehaviour:
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absolute: 0
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updateAnchors: 0
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mColor: {r: 1, g: 1, b: 1, a: 1}
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mPivot: 4
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mPivot: 1
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mWidth: 1127
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mHeight: 200
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mHeight: 300
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mDepth: 0
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autoResizeBoxCollider: 1
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hideIfOffScreen: 0
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keepAspectRatio: 0
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aspectRatio: 5.635
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aspectRatio: 3.7566667
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mType: 1
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mFillDirection: 4
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mFillAmount: 1
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@@ -3601,8 +3601,8 @@ BoxCollider:
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m_IsTrigger: 0
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m_Enabled: 1
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serializedVersion: 2
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m_Size: {x: 1127, y: 200, z: 0}
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m_Center: {x: 0, y: 0, z: 0}
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m_Size: {x: 1127, y: 300, z: 0}
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m_Center: {x: 0, y: -150, z: 0}
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--- !u!1 &2519415641990000409
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GameObject:
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m_ObjectHideFlags: 0
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