---@type IDBasePanel local TRBasePanel = require("ui.panel.TRBasePanel") ---@class TRPSelectServer:TRBasePanel 邮件列表 local TRPSelectServer = class("TRPSelectServer", TRBasePanel) local uiobjs = {} -- 初始化,只会调用一次 function TRPSelectServer:init(csObj) TRPSelectServer.super.init(self, csObj) self:setEventDelegate() end -- 设置数据 ---@param paras _ParamTRPSelectServer function TRPSelectServer:setData(paras) self.mdata = paras end -- 显示,在c#中。show为调用refresh,show和refresh的区别在于,当页面已经显示了的情况,当页面再次出现在最上层时,只会调用refresh function TRPSelectServer:show() end -- 刷新 function TRPSelectServer:refresh() end -- 关闭页面 function TRPSelectServer:hide() end -- 网络请求的回调;cmd:指命,succ:成功失败,msg:消息;paras:服务器下行数据 function TRPSelectServer:procNetwork(cmd, succ, msg, paras) if (succ == NetSuccess) then --[[ if cmd == xx then end ]] end end function TRPSelectServer:setEventDelegate() self.EventDelegate = { ButtonServer = function() hideTopPanel(self.csSelf) NetProto.setSeverPublish() Utl.doCallback(self.mdata.callback) end, ButtonServerDev = function() hideTopPanel(self.csSelf) NetProto.setSeverDev() Utl.doCallback(self.mdata.callback) end, ButtonServerLoc = function() hideTopPanel(self.csSelf) NetProto.setSeverLocal() Utl.doCallback(self.mdata.callback) end } end -- 处理ui上的事件,例如点击等 function TRPSelectServer:uiEventDelegate(go) local func = self.EventDelegate[go.name] if func then func() end end -- 当顶层页面发生变化时回调 function TRPSelectServer:onTopPanelChange(topPanel) end -------------------------------------------- return TRPSelectServer