-- xx单元 local _cell = {} ---@type Coolape.CLCellLua local csSelf = nil local transform = nil local mData = nil local uiobjs = {} -- 初始化,只调用一次 function _cell.init(csObj) csSelf = csObj transform = csSelf.transform uiobjs.formRoot = csSelf:GetComponent("CLUIFormRoot") uiobjs.LabelPhoneNo = getCC(transform, "LabelPhoneNo", "UILabel") uiobjs.SpriteType = getCC(transform, "SpriteType", "UISprite") end -- 显示, -- 注意,c#侧不会在调用show时,调用refresh function _cell.show(go, data) mData = data uiobjs.formRoot:setValue(mData) if mData.calltype == "out" then uiobjs.SpriteType.spriteName = "call_outgoingcall" uiobjs.LabelPhoneNo.text = MyUtl.hidePhone(mData.destno) else uiobjs.SpriteType.spriteName = "call_comingcall" uiobjs.LabelPhoneNo.text = MyUtl.hidePhone(mData.callerno) end end -- 取得数据 function _cell.getData() return mData end -------------------------------------------- return _cell