17 lines
222 B
C#
17 lines
222 B
C#
using UnityEngine;
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using System.Collections;
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using Coolape;
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public class #SCRIPTNAME# : CLMainBase
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{
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public override void init ()
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{
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base.init ();
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}
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public override void doOffline ()
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{
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base.doOffline ();
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}
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}
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