Files
tianrunCRM/Assets/CoolapeFrame/Scripts/battle/CLEjector.cs
2020-07-04 14:41:25 +08:00

176 lines
6.5 KiB
C#

using UnityEngine;
using System.Collections;
/// <summary>
/// CL ejector.发射器
/// </summary>
using Coolape;
using XLua;
namespace Coolape
{
public class CLEjector : MonoBehaviour
{
//public CLUnit role;
Transform _transform;
ListPool listPool = new ListPool();
public Transform[] firePoints;
public Transform transform
{
get
{
if (_transform == null)
{
_transform = gameObject.transform;
}
return _transform;
}
}
public void fire(CLUnit attacker, CLUnit target, object bulletAttr, object data, object callbak)
{
fire(1, 1, 0, attacker, target, bulletAttr, data, callbak);
}
public void fire(int numPoints, int numEach, float angle, CLUnit attacker, CLUnit target, object bulletAttr, object data, object callbak)
{
fire(-1, numPoints, numEach, angle, 0.15f, attacker, target, bulletAttr, data, callbak);
}
public void fire(int numPoints, int numEach, float angle, float offsetTime, CLUnit attacker, CLUnit target, object bulletAttr, object data, object callbak)
{
fire(-1, numPoints, numEach, angle, offsetTime, attacker, target, bulletAttr, data, callbak);
}
public void fire(int firePointIndex, int numPoints, int numEach, float angle, float offsetTime, CLUnit attacker, CLUnit target, object attr, object data, object callbak)
{
if (attacker == null || attr == null)
{
return;
}
//#if UNITY_EDITOR
// CLTest cltest = GetComponent<CLTest>();
// if(cltest == null) {
// cltest = gameObject.AddComponent<CLTest>();
// }
// cltest.fire ( numPoints, numEach, angle, attacker);
//#endif
Transform firePoint = null;
if (firePointIndex < 0 || firePoints == null || firePoints.Length <= firePointIndex)
{
firePoint = transform;
}
else
{
firePoint = firePoints[firePointIndex];
}
int h = NumEx.bio2Int(MapEx.getBytes(attr, "High"));
bool isZeroY = h > 0 ? true : false;
if (numPoints > 0)
{
// get fire point
bool needFireMid = false; //是否需要在中间发射(是奇数时需要)
int half = numPoints / 2;
if (numPoints % 2 == 0)
{
needFireMid = false;
}
else
{
needFireMid = true;
}
Vector3 pos2 = Vector3.zero;
Vector3 dir = Vector3.zero;
for (int i = 0; i < numEach; i++)
{
if (needFireMid)
{
dir = attacker.mbody.forward;
if (isZeroY)
{
dir.y = 0;
}
// StartCoroutine (createBullet (attacker, target, firePoint.position, dir, attr, data, callbak, i * 0.1f));
object[] list = {
attacker,
target,
firePoint.position,
dir,
attr,
data,
callbak
};
InvokeEx.invokeByFixedUpdate((Callback)createBullet2, list, i * offsetTime);
}
for (int j = 1; j <= half; j++)
{
pos2 = AngleEx.getCirclePointStartWithYV3(firePoint.position, 2, attacker.mbody.eulerAngles.y - j * angle);
if (isZeroY)
{
pos2.y = 0;
}
dir = pos2 - firePoint.position;
// StartCoroutine (createBullet (attacker, target, firePoint.position, dir, attr, data, callbak, i * 0.1f));
object[] list = {
attacker,
target,
firePoint.position,
dir,
attr,
data,
callbak
};
InvokeEx.invokeByFixedUpdate((Callback)createBullet2, list, i * offsetTime);
pos2 = AngleEx.getCirclePointStartWithYV3(firePoint.position, 2, attacker.mbody.eulerAngles.y + j * angle);
if (isZeroY)
{
pos2.y = 0;
}
dir = pos2 - firePoint.position;
// StartCoroutine (createBullet (attacker, target, firePoint.position, dir, attr, data, callbak, i * 0.1f));
object[] list2 = {
attacker,
target,
firePoint.position,
dir,
attr,
data,
callbak
};
InvokeEx.invokeByFixedUpdate((Callback)createBullet2, list2, i * offsetTime);
}
}
}
}
void createBullet2(params object[] paras)
{
if (paras == null)
return;
object[] list = (object[])(paras[0]);
if (list.Length >= 7)
{
CLUnit attacker = (CLUnit)(list[0]);
CLUnit target = (CLUnit)(list[1]);
Vector3 orgPos = (Vector3)(list[2]);
Vector3 dir = (Vector3)(list[3]);
object attr = (object)(list[4]);
object data = (object)(list[5]);
object callbak = (object)(list[6]);
CLBulletBase.fire(attacker, target, orgPos, dir, attr, data, callbak);
}
list = null;
}
IEnumerator createBullet(CLUnit attacker, CLUnit target, Vector3 orgPos, Vector3 dir, object attr, object data, object callbak, float waitSeconds)
{
yield return new WaitForSeconds(waitSeconds);
CLBulletBase.fire(attacker, target, orgPos, dir, attr, data, callbak);
}
}
}