Files
tianrunCRM/Assets/CoolapeFrame/Editor/Inspectors/CombineChildrenInspector.cs
2020-07-04 14:41:25 +08:00

30 lines
614 B
C#

using UnityEditor;
using UnityEngine;
using System.Collections;
using Coolape;
[CustomEditor (typeof(CombineChildren), true)]
public class CombineChildrenInspector : Editor
{
CombineChildren combine;
Object luaAsset = null;
public override void OnInspectorGUI ()
{
combine = (CombineChildren)target;
base.OnInspectorGUI ();
if (GUILayout.Button ("Combine to Save")) {
combine.combineChildren (true);
EditorUtility.SetDirty (combine);
}
if (GUILayout.Button ("Combine")) {
combine.combineChildren ();
}
if (GUILayout.Button ("Explain")) {
combine.explainChildren ();
}
}
}