34 lines
583 B
C#
34 lines
583 B
C#
using UnityEngine;
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using System.Collections;
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using Coolape;
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using System.Collections.Generic;
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public class MyDragEvent4Page : UIEventListener
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{
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public MyDragManager _dragPage;
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public MyDragManager dragPage {
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get {
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if (_dragPage == null) {
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_dragPage = GetComponentInParent<MyDragManager> ();
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}
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return _dragPage;
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}
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}
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public void OnPress (bool isPressed)
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{
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if (dragPage != null) {
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dragPage.OnPress (isPressed);
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}
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}
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public void OnDrag (Vector2 delta)
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{
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if (dragPage != null) {
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dragPage.OnDrag (delta);
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dragPage.notifyDrag (delta);
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}
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}
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}
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