20 lines
633 B
C#
20 lines
633 B
C#
using UnityEngine;
|
|
using UnityEditor;
|
|
|
|
namespace UnityEditorHelper
|
|
{
|
|
[CustomPropertyDrawer(typeof (LayerAttribute))]
|
|
public class LayerPropertyDrawer : PropertyDrawer
|
|
{
|
|
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
|
{
|
|
if (property.propertyType != SerializedPropertyType.Integer)
|
|
{
|
|
Debug.LogWarning("LayerAttribute can only be applied on integer properties/fields");
|
|
return;
|
|
}
|
|
|
|
property.intValue = EditorGUI.LayerField(position, property.name, property.intValue);
|
|
}
|
|
}
|
|
} |