Files
tianrunCRM/Assets/CoolapeFrame/AIPath/Scene/AITargetTest.cs
2020-07-04 14:41:25 +08:00

29 lines
783 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Coolape;
public class AITargetTest : MonoBehaviour
{
public CLAStarPathSearch aStar;
public int radius = 10;
// Use this for initialization
void Start()
{
Invoke("resetPosition", NumEx.NextInt(10, 50) / 10);
}
public void resetPosition()
{
if (aStar != null)
{
int index = NumEx.NextInt(0, aStar.grid.NumberOfCells);
transform.position = aStar.grid.GetCellCenter(index);
} else {
transform.position = new Vector3(NumEx.NextInt(-radius * 10, radius*10)/10.0f, 0, NumEx.NextInt(-radius * 10, radius * 10) / 10.0f);
}
Invoke("resetPosition", NumEx.NextInt(20, 80) / 10);
}
}